Tag: Analytics
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2024 Year in Review
Deciding early in the year to concentrate on a small demo (3 cave levels, 1 playable class, limited enemies and items) was one of the best decisions I’ve made thus far. It helped me focus on the most important todo – discovering what the core game loop truly was and refining it until it became…
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Weekly Update – August 30, 2024
With balancing finished this week, only bug fixes remain to complete the demo. I’ve continued to discover new bugs as I test, so it may be a while before the bug count drops to an acceptable number. The remaining tasks for the demo are: Next week, I’ll fix bugs.
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Weekly Update – August 16, 2024
I completed the analytics work this week. It wasn’t in the demo scope but it has been incredibly valuable in balancing. The remaining tasks for the demo are: Next week, I’m focusing on bug fixing and obtaining analytics on demo levels 2 and 3 to finish balancing those levels.
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Weekly Update – August 2, 2024
This week was the first week in 2+ months where I was able to put in a substantial amount of time (10 hours). The remaining tasks for the demo are: Next week, I’ll fix as many of the newly discovered bugs as I can. I’ll be off the grid backpacking the second half of the…

