Tag: Community
-
2024 Year in Review
Deciding early in the year to concentrate on a small demo (3 cave levels, 1 playable class, limited enemies and items) was one of the best decisions I’ve made thus far. It helped me focus on the most important todo – discovering what the core game loop truly was and refining it until it became…
-
2023 Year in Review
Goals Improved Dungeon Stocking: 90% complete. I spent the majority of the year on this goal, developing history generation and Map Components to more intelligently place content on the map. Map generation is finally sophisticated enough to do everything I’ve envisioned since I started working on this game. Improved Performance: 80% complete. This goal pertained…

