Tag: Play Test

  • 2024 Year in Review

    Deciding early in the year to concentrate on a small demo (3 cave levels, 1 playable class, limited enemies and items) was one of the best decisions I’ve made thus far. It helped me focus on the most important todo – discovering what the core game loop truly was and refining it until it became…

  • Weekly Update – March 22, 2024

    I stuck to the demo MVP scope and accomplished more than I planned this week. Next week, I’ll address the common UI/UX issues revealed during Play Tests 2 and 3. I’m debating adding a simple tutorial to the demo. I’ll give that some thought over the weekend. Next week, I’ll also add more sound effects…