Tag: Balancing

  • Weekly Update – June 23, 2023

    It was another demanding work week.  Next week, I will definitely have more free time. I’ll be concentrating on the dozen known defects that must be fixed before the play test. Also, combat stats and map generation need a bit of fine-tuning for the play test.

  • Weekly Update – June 16, 2023

    Two weeks in a row I’ve had almost zero free time due to work. This will push the next play test 1-2 weeks out. Next week, I’ll resolve the biggest issues I found while play testing this week. Maybe I’ll reach a decision on the number of armor slots to include. For now, to simplify…