Tag: Balancing
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Weekly Update – June 23, 2023
It was another demanding work week. Next week, I will definitely have more free time. I’ll be concentrating on the dozen known defects that must be fixed before the play test. Also, combat stats and map generation need a bit of fine-tuning for the play test.
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Weekly Update – June 16, 2023
Two weeks in a row I’ve had almost zero free time due to work. This will push the next play test 1-2 weeks out. Next week, I’ll resolve the biggest issues I found while play testing this week. Maybe I’ll reach a decision on the number of armor slots to include. For now, to simplify…