I discovered so many new bugs this week! It’s fortuitous because these bugs won’t reach players, but now I’m wondering how many more unknown bugs are out there.
- Finished balancing demo level 2. The level was too easy so I increased the likelihood of more difficult enemies appearing and the number of enemies in some encounters.
- Bug fixes
- UI panels can be dragged off screen and closed, causing them to become inaccessible.
- Shoddy armor breaks too quickly.
- Spider corpses in webs get the Stuck status effect.
- Animated Bones appear too often on the map.
- Error when throwing a Throwing Axe,
- “You must get closer” message appears outside of Inspect Panel when inspecting a cell that isn’t adjacent to the player.
- Combined usable items are not automatically added to the hobtbar.
- The Terrain Panel doesn’t update when the cell it refers to changes.
- The Terrain Panel doesn’t hide when other UI panels are opened.
- Unable to shoot enemies when there is an arrow in the same cell as the enemy.
The remaining tasks for the demo are:
- Major bugs fixed (80% -> 85%???)
- Balancing: (55%->65%)
Next week, balancing and bug fixing continues.

