Weekly Update – July 12, 2024

I discovered so many new bugs this week! It’s fortuitous because these bugs won’t reach players, but now I’m wondering how many more unknown bugs are out there.

  • Finished balancing demo level 2. The level was too easy so I increased the likelihood of more difficult enemies appearing and the number of enemies in some encounters.
  • Bug fixes
    • UI panels can be dragged off screen and closed, causing them to become inaccessible.
    • Shoddy armor breaks too quickly.
    • Spider corpses in webs get the Stuck status effect.
    • Animated Bones appear too often on the map.
    • Error when throwing a Throwing Axe,
    • “You must get closer” message appears outside of Inspect Panel when inspecting a cell that isn’t adjacent to the player.
    • Combined usable items are not automatically added to the hobtbar.
    • The Terrain Panel doesn’t update when the cell it refers to changes.
    • The Terrain Panel doesn’t hide when other UI panels are opened.
    • Unable to shoot enemies when there is an arrow in the same cell as the enemy.

The remaining tasks for the demo are:

  • Major bugs fixed (80% -> 85%???)
  • Balancing: (55%->65%)

Next week, balancing and bug fixing continues.


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