Time was limited this week and mostly went into bug fixing. I add a new map element and a new ability to keep content creation going.
- New Map Element: Barrel of Water. This is a variation of a standard barrel that contains water. Destroying the barrel will create a puddle. It can be used to reduce the impact of explosions and put out fires.
- New Ability: Run. The Run ability enables an actor to move across multiple cells in one turn. I’m thinking all or most player classes will get this ability.
- Item type configuration validation. A few recent bugs were caused by improperly configured item types, for example a ranged weapon having a maximum range of 0. I added some checks to catch these issues when the items are initially loaded.
- Bug fixes.
Next week, time will again be short and bug fixing will again be priority one. I will squeeze in one or two new abilities too.