Not too much to report this week due to travel and a packed work week.
Miscellaneous enhancements
- Tooltips for locked classes on the Select Class screen. These currently say “not available in the demo” but will later on be updated to indicate the achievement required to unlock the class.
- Entities of the same type are now numbered in the Context Menu to distinguish them.
- Starting common abilities (Run, Push, Pull) added to all player classes.
- Starting common abilities are added from the right end of the hotbar to prioritize unique player class abilities.
Bug fixes
Most of the bugs were combat-related.
Next week, I’ll primarily work on bugs. They just keep coming.

