Weekly Update – September 20, 2024

I fixed more bugs, all in map generation. I had hoped to wrap up map generator bugs this week, but I uncovered more issues in the map generator by letting it run longer and produce more maps. The good news is that it now takes a while for an error to occur. Only one major issue remains (I said the same thing last week, before I found more issues this week). I’m struggling to find the source of this issue. I believe it is an incorrect calculation in the space available for the next room to be placed on the map, possibly a bad rectangle size calculation (e.g. the size is one unit smaller/larger than it should be). Annoying. I should’ve modularized this code better and unit tested it.

The remaining tasks for the demo are:

  • Major bugs fixed: 90%->93%

Next week, I’ll keep working through the bug list.


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